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RELEASES iClone 3DXChange 6.5 Pipeline
Author: ZeuS, 20-07-2016, 07:07 | Views: 8 730 | Comments: 64
iClone 3DXChange 6.5 Pipeline
iClone 3DXChange 6.5 Pipeline

3DXchange is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone. They can also export iClone characters and animations to external 3D applications and video game engines. Moreover, 3DXchange 6 is enhanced with an optimized conversion performance and editing environment, ensuring that you an even faster and better user experience!

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iCLONE PACKS 3DX5 Character Designer's Resource Pack
Author: ZeuS, 5-10-2015, 05:05 | Views: 8 717 | Comments: 37
3DX5 Character Designer's Resource Pack
3DX5 Character Designer's Resource Pack

Description: 3DXchange5 opens the door to all 3D programs supporting FBX format output. FBX files are the most common media for high-level 3D data exchange and with support in 3DXchange5, users can import skin-bone models, multi-texture materials, and animation data for real-time animation in iClone.
The iClone Developer's Resource Pack is designed by professional iClone content creators, aiming to help iClone users quickly master the pipeline of importing animated characters from professional 3D tools such as 3ds Max, Maya, DAZ 3D and others. You may experience the one-click characterization with the popular standard rig like Biped, Human-IK or Daz Genesis. Through 3DXchange5 and our sample projects, users can save time and effort by building their own professional character creations.
Pack includes: 4 Characters, 15 Motions, 1 Accessory, 3 Props + FBX files
MORE INFO (OFFICIAL SITE)

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MANUALS 3DXchange 5 Training DVD
Author: ZeuS, 7-05-2015, 15:15 | Views: 16 248 | Comments: 13
3DXchange 5 Training DVD
3DXchange 5 Training DVD

Description:
- Apply iClone motions to your characters from other 3D software such as 3DS Max & Maya via motion retargeting
- Export quality iClone prop models into any 3D software and vice versa
- Learn how to create custom character models and motions in iClone to export for use in your next 3D or game project
- Map the bone hierarchy of your own custom characters to make them fully compatible with iClone motion tools
- Create custom content in other 3D software to import into your iClone project
Pack includes: 44 Training Video (3.5 hours)

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RELEASES iClone 3DXChange 5.52 Pipeline
Author: ZeuS, 3-03-2015, 15:15 | Views: 21 090 | Comments: 98
iClone 3DXChange 5.52 Pipeline
iClone 3DXChange 5.52 Pipeline

Utilize iClone's universal character facial and body animation features with your own 3D character creation from Maya, Max or other tools. 3DXChange 5 allows you to fully export facial and body animation, along with all the baked motion constraints, spring dynamic, and accessory animation in a single MotionPlus file to any 3D CG tools or game engine as you wish.

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3DXChange Accessories Animals Bonus Cars Character Creator Characters Christmas City Elements Cloths Collection Combo Crowds CTA DAZ Faces G5 G6 iClone Indian Manuals Marvelous Materials Medieval Motions Plug-in PRO Projects Props RELEASE RETAIL Scenes Skies Small Crowds Terrains Toon Training Trees Video Winter
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