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Description: This valuable resource pack is designed to let users easily learn how to import and animate 3D characters built using different facial rigs, including bone-based, morph-based, and hybrid facial rigs which combine both technologies. Two handy tools are included in the pack, including a Lip-sync Test Script which you can use to benchmark mouth shape design, and a Dummy Bone which you can use to rig your models from zBrush or other modeling software (OBJs) into fully-functional iClone characters! For developers interested in mastering the pipeline between 3DXchange facial mapping and iClone's facial animation tools, we've provided these useful documents and FBX source files for your reference. iClone Combo Pack - Facial Pipeline Character Pack: - 7 Characters - 4 Motions - 3 Accessories iClone Facial Pipeline Character - Designer's Source Pack: - 5 .DUF file (Pose Preset file from Daz Studio 4.5 Pro and 4.7) - Daz Genesis Avatar Face Key Sequence.xls - iClone Game Bone Avatar.fbx - iClone GameBone Avatar Face Key Sequence.xls - GameBone Structure (4 image files) - Muscle Mapping & Puppeteering Relation.xls - Lipsync Test.iTalk - Auto-Convert (2 sets of conversion profiles) - FBX (6 fbx files included) - How to auto-convert included FBX characters.txt - FBX (6 fbx files included) - DummyBone.iProp - Zart_Source Files: Base.OBJ x 1 + Target Mesh. - OBJ x 4 (Texture files included) ONLY REGISTERED USERS ARE ALLOWED TO VIEW THIS BLOCK!
Modified: ZeuS, 12-01-2024, 14:42 To copyright holders: This post does NOT contain ANY materials that violate your rights! The materials that are available for download include only training video, tutorials and examples! Votes: 81 Related news
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