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 Complaint  Author: ZeuS, 25-03-2022, 02:02 | Views: 6 302 | Comments: 11
Reallusion 3DXChange 7.81 Pipeline

With 3DXchange 7 Pipeline, you can import/export all types of 3D assets, including static objects, animated props, skin-bone rigged characters, and motion files.
You can also repurpose them with output options tailored for Unity, Unreal, Maya, Blender, Cinema 4D or Daz Studio.
This makes iClone a universally essential tool for both game design and CG workflow.

Character Conversion
Utilizing the built-in characterization panel in 3DXchange, you can convert external characters into iClone via FBX format quickly and easily. The newly converted characters will then be compatible with thousands of iClone motion files, as well as powerful motion tools like Body Puppet, MixMoves, and motion capture. Animate any character from Daz, Maya, 3DS Max, Mixamo, and others in a heartbeat!
Prop Conversion
3DXchange provides all the tools you need to import and export 3D props. The Transform & Alignment tools allow you to quickly rotate and resize the imported model with the correct scale and axis parameters. The Pivot tools help you to set a custom pivot point that controls the object’s rotational behavior. The Group tool allows you to separate objects, edit model hierarchy, build parent-child node relations, rename objects, exclude unwanted parts, and output selected objects separately for improved animation capability later.
Motion Conversion
By converting external motion data into iClone via FBX/BVH format, you are able to bring in motion data from any external motion library, popular motion editing tools, or even life-like motion capture for use with your iClone standard characters. This motion data can also be further edited or refined using iClone's powerful Human IK motion editing tools.
Facial Setup
Imported characters can take advantage of iClone's powerful facial animation tools too! 3DXchange supports all types of talking characters, allowing you to enrich your scene with more professional character assets that are more expressive with rich facial animation, regardless of whether or not the character was designed using a facial bone rig or facial blend shapes.
Direct In/Out in iClone
To further simplify the pipeline process, 3DXchange allows several critical import and export features to become accessible inside iClone. These include the highly anticipated batch FBX export function which allows you to export characters, props, and cameras all at once. iClone can now also bring in multiple morphs from OBJs for organic morph animations.


To copyright holders: This post does NOT contain ANY materials that violate your rights! The materials that are available for download include only training video, tutorials and examples!

  • 100
Votes: 4

Tags: 3DXChange RELEASE RETAIL Pipeline iClone

 25 March 2022 12:49
Alex LSL
Comments: 0

Zeus, thank you very much for your work and desire to help people.

You spend lots of your time to share such great products with the community.
We really appreciate what you do. Wish you all the best!


 27 March 2022 22:28
polkonopek 8
Status: Offline
Comments: 261

Paráda!Děkuji ti moc Zeus!!!


 29 March 2022 17:47
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Comments: 14

Thak you so much Zeus, well appreciated


 13 April 2022 11:10
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Comments: 1

Спасибо огромное!!!


 20 April 2022 23:05
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Comments: 15

Спасибо большое за раздачу!


 22 April 2022 06:37
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Comments: 6

Thak bạn rất nhiều Zeus


 23 April 2022 05:50
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Comments: 343

Thanks a lot, ZeuS!


 16 May 2022 08:56
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Comments: 6

Thanks for the update


 22 May 2022 06:53
Status: Offline
Comments: 6
Thank u,


 7 October 2022 09:54
Status: Offline
Comments: 5

vielen Dank


 30 October 2022 22:46
Status: Offline
Comments: 3




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