Buhta.WS » MANUALS » CTA 3.1 Pipeline Tutorial - Animate a Character from 6 Body Parts
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 Complaint  Author: ZeuS, 26-04-2017, 07:52 | Views: 6 336 | Comments: 6

In this tutorial, we will demonstrate how easy it is to customize and animate a 2D character in CTA3.1 Pipeline version. After 6 sprite-based body parts – head, torso, legs and arms are created, you then used the CTA3 PSD template for structural instructions on how to create an instantly animatable PSD character. In order to animate your PSD character, you need to watch out for the pivot point alignments and layer orders. If you follow the tutorial, and the PSD template then this will help you easily setup the G3 character bone structure for animation.
Note: You need CrazyTalk Animator 3.1 Pipeline version for this

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  • 100
Votes: 3

 7 December 2017 10:39
Comments: 0
Interest video. Thanks


 15 November 2018 14:31
Comments: 0
You can download the sample project files from here: http://file.reallusion.com/cta/CTA_G3_Pipeline_PSD_Template_Sample_Project.zip


 15 April 2019 04:38
Status: Offline
Comments: 2
is it pipeline version?


 25 April 2019 00:08
din hassan
Comments: 0
i love this site zues


 30 September 2020 02:17
Comments: 0
this is the one i was looking for. thank you


 15 October 2020 22:05
7anzalaa najy
Comments: 0
Thank you a lot


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